Case File 03

Procedure Design

Boeing · Mapping Tools · Product UX

Modernizing an outdated procedure-design workflow by bringing the work directly onto the map.

Procedure designers use this software to create and edit flight procedures for aviation. I helped modernize it.

Company

Boeing

Role

UX Specialist

Focus

Mapping · Drawing tools · Tool design · Direct manipulation

1

2

3

4

5

0.0

AAA

Selected path

Points

Length

Type

Layers

Terrain

Obstacles

Airspace

Production interfaces are confidential. Every screen in this case study is a reconstructed example using fictional data and a deliberately different UI.

01

The problem

A fragmented, tool-heavy workflow.

Procedure designers moved between Google Earth, FPDAM and roughly 25 drawing tools to create work that ultimately needed to live on a map. The problem wasn’t that the software looked old. The workflow itself was fragmented and tool-heavy.

Fragmented tools

Google Earth

FPDAM

1

Find the point in Google Earth

2

Take a screenshot or snippet

3

Move into FPDAM

4

Load and zoom to the location

5

Start drawing with the legacy tools

Tool overload

Roughly 25 drawing tools. Some opened more nested controls.

Even basic drawing meant moving between tools.

Manual geometry

Corners and curves built by overlapping shapes.

Basic drawing meant manual geometry.

Before

Fragmented workflow

Multiple applications

Roughly 25 drawing tools

Nested controls

Manual geometry

Tool switching

Redesign direction

The map as the workspace

Map as the primary workspace

A focused set of roughly 10 core tools, including measurement

Direct editing on the map

Fewer unnecessary interactions

More familiar creation behavior

02

Map as workspace

The map is the workspace.

The redesign direction was to let procedure designers work directly on the map, instead of treating the map as something they moved in and out of. Paths, waypoints, obstacles and terrain live together on one canvas.

1

2

3

4

5

0.0

AAA

Selected path

Points

Length

Type

Layers

Terrain

Obstacles

Airspace

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2

3

4

1

Paths and waypoints

2

Editable geometry

3

Obstacles

4

Terrain

03

Simplifying the toolset

From roughly 25 tools to about 10.

We looked at what designers were actually trying to create and explored whether a smaller set of flexible tools could support that work more directly. The direction is roughly 10 core tools, including measurement.

Before

Roughly 25 tools

Some opened more nested controls.

After

About 10 core tools

0.0

Measure

Illustrative toolset. About 10 core tools, including measurement.

04

Direct manipulation

Edit the geometry right on the map.

Instead of forcing designers through layers of drawing controls, I explored interactions that felt closer to modern design tools, where objects can be selected and edited directly on the canvas. Familiar behavior from tools like Figma and Adobe apps shaped how I thought about it: select an object, manipulate it directly, adjust the geometry and keep working on the canvas.

1

Select

Click a path and its control points appear.

2

Edit

Drag a control point and the geometry follows.

0.0

3

Check

Measure the result and keep working on the canvas.

Reconstructed interaction states. Fictional geometry, illustrative behavior.

05

Managing the work

More than the drawing canvas.

Procedure Design had two levels. A dashboard organized the work: project history, who created what, timestamps and previous work. The map-based workspace was where designers created and edited the procedure itself.

Project level

Creation level

Projects

Project

Created by

Last modified

History

Approach procedure A

A. Reyes

Mar 14, 09:20

View history

Departure procedure B

K. Patel

Mar 12, 14:05

View history

Airspace review

D. Novak

Mar 10, 11:40

View history

Missed approach C

A. Reyes

Mar 04, 16:15

View history

Obstacle check

L. Ferreira

Mar 02, 10:30

View history

06

Looking ahead

Research / Exploration

Designing for more than traditional aircraft

I also explored how UAS, drones and emerging aircraft could affect future procedure-design workflows. This is what I looked at:

How drones navigate around obstacles

How routes could be represented

How obstacle information might affect route planning

How new aircraft types could interact with existing aviation infrastructure, with traditional aircraft, eVTOL and drones operating in related airspace

This was future-focused research alongside the Procedure Design work. It did not become a designed or released drone platform.

07

Reviewed and refined

Reviewed and refined with people who knew the work.

Over about five months, concepts were created, reviewed, discussed and refined with aviation SMEs who understood the existing procedure-design workflow. The reviews were there to make sure that simplifying the interface didn’t remove the precision and control the work requires.

1

Create

2

Review

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Discuss

4

Refine

I wasn’t redesigning a specialized aviation tool in isolation. The concepts were reviewed and refined with people who understood the work.

08

Where it landed

Where it landed.

I worked on Procedure Design for about five months. The redesigned workflows and concepts were reviewed and refined with SMEs. The project was ultimately placed on hold.

Reflection

The biggest opportunity wasn’t adding better tools. It was making the map itself a more natural place to create and edit the work.

Next case file

Next case file

04

PlaneSight

Aircraft Maintenance · Product UI · Enterprise Software

© 2026 Jenn Bauer